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ByteDance

OmniHuman

audio=true: input audio carried into output. 140 credits per 5 s, about 1-5 min per run. Sample price.

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OmniHuman spec
StatusLive
TypeLip sync
Versionv2 (1.5 and v1 also on fal)
Durationsnot stated
Resolutions720p (unverified)
AudioNative audio track
LicenceProprietary API
Provider routes2: fal, Byteplus
Typical time1-5 min
Price140 cr per 5 s

Prices and times are samples.

A 1,000 cr pack buys

7 clipssample

At 140 cr per 5 s. Credit prices

  • Single image + audio to talking avatar
  • Full-body gestures and emotion
  • Prompt control (1.5+)

OmniHuman has 2 provider routes.

A run starts on the first route. If every route for this model fails, Auto moves the run to the next model under your cap, and you pay for the one file that arrives. If nothing can deliver it, the hold is released.

How failed runs are charged
  1. Route 1 · first tryfal1-5 min
  2. Route 2 · if route 1 failsByteplusfallback

No OmniHuman sample is hosted here yet

Sources and licences

Samples on this site are the makers’ own published outputs, each credited with its source. ByteDance has none listed here so far. Outputs made on Milvey will be added as the beta runs.

Licence: Proprietary API

Paid runs OK

Commercial use follows the provider's terms. The licence is stored with each output, so you have a record of it.

Known unknowns

Nothing flagged for this model.

Sources for specs and licence

  • fal.ai/models/bytedance/omnihuman/v2

Other lip sync models

ByteDance

LatentSync14 cr

Used in the mock's 'Talking head' workflow (latentsync_v1).

Minutes per clip · 1 route

per clip

Sync Labs

Sync Lipsync 265 cr

Hedra Character-3 not verified.

1-5 min · 2 routes

per 5 s

Try OmniHuman with 150 free credits.

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OmniHuman · Milvey